Senior Technical Animator – Computer Games / Video Games - Warwickshire
Fantastic opportunity for a Senior Animator to join and progress with an Award Winning and fast-growing Gaming Developer.
LOCATION: Warwickshire
Based in Leamington Spa, known as one of the UK’s biggest Gaming hub locations.
Not only is this location the hot spot for a career in gaming, it is also a nice place to live.
What makes it GREAT?
-Company has very low staff turnover, Excellent sign that they look after their staff.
-Recent Award for “Best Places to Work 2019”
-Unique projects, shaping the future of gaming.
-A highly successful and profitable business, a stable employer where you can progress your career for the long term.
-Exciting time to join their business as they look to unveil a new landmark project this summer.
-Fantastic company culture, big enough to keep you busy, but small enough to know your name, excellent option if you are fed up with being treated like just another number.
-Top company benefits and great working environment.
-Flexible working hours.
-Ethical business with strong values
-A reputation for promoting good work life balance and also a good social environment, with plenty of lunchtime social activities organised by staff, including board games, a table tennis league and a running club.
COMPANY:
Based in Warwickshire my client is a fast-growing gaming developer working on exciting projects with a long-term pipeline of work to fuel further growth of the business and your career.
RESPONSIBILITIES:
Seeking a Senior Technical Animator who is after an exciting new creative challenge.
- To assist the animation team, streamline and optimise our current processes.
- Work collaboratively with the art & programmer disciplines to overcome technical challenges and build animation tool sets.
- To help the animation team implement quality in-game character and prop animations.
- To assist with skinning, rigging and streamline the relevant pipelines of those tasks.
- Help to build tools for future challenges with animations in a UGC environment.
- Work alongside the Art Director and Principal Animator to create and use processes that maintain the animation art style.
- Build strong collaborative working relationships with all members of the team and studio, regardless of discipline or seniority.
- Understand the audience and core goals and game ethos.
REQUIREMENTS:
To be considered for this Animator role you must meet the following criteria:
- Professional experience of animation and technical animation for games.
- Highly proficient in the use of job relevant software e.g. Maya.
- Very experienced in skinning & rigging.
- Ability to utilise and develop appropriate tools and pipelines to implement, review and iterate animations.
- A strong showreel of animation work and/or technical skills
- A full understanding of UE4 blueprints, scripting, animation graphs or similar animation networks.
- Strong knowledge of anatomy and best practices for character topology.
- Exhibit a strong grasp of the principles of animating the human figure.
REMUNERATION:
The successful Animator will receive:
-Competitive Basic Salary
-Flexible Working Hours
-Relocation Allowance / Assistance
-Paid Overtime
-Private Health Cover
-Gym / Health Club Memberships
-Life Assurance Scheme / Critical Illness & Income Protection
-Digital Allowance
-Office Kitchen fully stocked with snacks and treats.
-Regular team lunches, company funded trips and events.
To be considered for this vacancy or to find out more information please apply now.
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