Game Artist or Senior Artist Wanted – Computer / AAA Video Game Studio - West Midlands( Full time Remote Work also Available)
COMPANY
Love Games? - Thank this company for bringing some of the greatest recent game titles to you!
Fantastic opportunity for both an Artist and Senior Artist (Two jobs available) to join a growing AAA Gaming Developer.
Based in the west midlands my client is a reputable gaming developer with over 80+ staff and growing, working on exciting projects with a long-term pipeline of work to fuel further growth of the business and your career.
They have a longstanding track record of working on well known AAA titles and have a relaxed and personable company culture, creating a motivated and pleasant team environment.
So if you are fed up of being treated like just another number at a big corporate company, this family feel business would be an ideal home.
What makes it GREAT?
-Excellent opportunity for career progression, going through an exciting period of organic growth.
-Company has very low staff turnover, Excellent sign that they look after their staff.
-Big enough to keep you busy, small enough to know your name.
-Excellent company benefits and very generous holiday allowance.
-Exciting and diverse AAA projects, working on Iconic projects on a variety of platforms.
LOCATION: Worcestershire/ West Midlands (Full Time Remote Work also available)
This employer is situated on the outskirts of Birmingham, just a short distance from multiple supermarkets, coffee houses, food shops and more. A short 10 minute walk to the train station means that you are easily linked via Birmingham or Worcester, and parking is freely available both onsite and roadside. (Full time remote work is also available)
ROLE:
My client is looking for talented and motivated generalist game artists to help develop and deliver high quality art for AAA games, as a generalist artist, you will work on most art disciplines including Character, Environment and Prop, so a great opportunity to get good all round game art experience.
RESPONSIBILITIES:
- Collaborate with the art team to develop fully realised 3D assets for use in large-scale game world environments.
- Communicate and collaborate with your Art Lead to deliver models to specification that suit their environment and purpose.
- Create and maintain texture and model libraries.
- Work within the specifications of the project and technology, keeping assets optimised and within budget.
REQUIREMENTS:
To be considered for this Artist role you must meet the following criteria:
- Eligible to work in the UK
- Demonstrate understanding of colour theory in your texturing to enable you to get the most out of props using the appropriate map creation techniques.
- High quality level of 3D modelling for games using 3D Studio Max and/or Maya, as well as sculpting packages (preferably Zbrush).
- Good standard of unwrapping and texture creation using Photoshop and/or Substance Painter.
- Basic understanding of material and model setup within Unreal Engine 4.
- Understanding of animation and how best to structure geometry for deformation. (Advantageous but not essential)
- Knowledgeable with Substance Painter & Designer or Quixel Mixer. (Advantageous but not essential)
- Experience using Trello or similar organisational tool set. (Advantageous but not essential)
REMUNERATION:
The successful Artist will receive:
-Competitive Salary + Benefits
-Company bonus scheme
-Private healthcare
-Flexible working hours.
-28 days holiday (Including bank holidays) + 2 weeks shutdown over Christmas
-Staff Care packages
-Social Gaming nights.
-Company outings & events (Summer BBQs & Christmas Parties)
-Ample staff car parking.
To be considered for this vacancy or to find out more information please apply now.
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