Technical Animator – Computer Games / Video Games - Warwickshire
Fantastic opportunity for an Animator to join and progress with an Award Winning and fast-growing Gaming Developer.
LOCATION: Warwickshire
Based in Leamington Spa, known as one of the UK’s biggest Gaming hub locations.
Not only is this location the hot spot for a career in gaming, it is also a nice place to live.
What makes it GREAT?
-Company has very low staff turnover, Excellent sign that they look after their staff.
-Recent Award for “Best Places to Work 2019”
-Unique projects, shaping the future of gaming.
-A highly successful and profitable business, a stable employer where you can progress your career for the long term.
-Exciting time to join their business as they look to unveil a new landmark project this summer.
-Fantastic company culture, big enough to keep you busy, but small enough to know your name, excellent option if you are fed up with being treated like just another number.
-Top company benefits and great working environment.
-Flexible working hours.
-Ethical business with strong values
-A reputation for promoting good work life balance and also a good social environment, with plenty of lunchtime social activities organised by staff, including board games, a table tennis league and a running club.
COMPANY:
Based in Warwickshire my client is a fast-growing gaming developer working on exciting projects with a long-term pipeline of work to fuel further growth of the business and your career.
RESPONSIBILITIES:
Seeking a Technical Animator who is after an exciting new creative challenge.
- To assist the animation team, streamline and optimise current processes.
- Work collaboratively with the art & programmer disciplines to overcome technical challenges and build animation tool sets.
- To help the animation team implement quality in-game character and prop animations.
- To assist with skinning, rigging and streamline the relevant pipelines of those tasks.
- Help to build tools for future challenges with animations in a UGC environment.
- Work alongside the Art Director and Principal Animator to create and use processes that maintain the animation art style.
- Build strong collaborative working relationships with all members of the team and studio, regardless of discipline or seniority.
- Understand the audience and core goals and game ethos.
REQUIREMENTS:
To be considered for this Animator role you must meet the following criteria:
- Professional experience of animation and technical animation for games.
- Proficient in the use of job relevant software e.g. Maya.
- Experience with skinning & rigging.
- Ability to utilise and develop appropriate tools and pipelines to implement, review and iterate animations.
- A strong showreel of animation work and/or technical skills
- An understanding of UE4 blueprints, scripting, animation graphs or similar animation networks.
- Strong knowledge of anatomy and best practices for character topology.
- Exhibit a strong grasp of the principles of animating the human figure.
- Experience in working with outsourcers (Desireable)
- Facial animation experience. (Desireable)
- Familiarity with optimisation of animation (e.g. UE4 Blueprint Fast Path evaluation) (Desireable)
REMUNERATION:
The successful Animator will receive:
-Competitive Basic Salary
-Flexible Working Hours
-Relocation Allowance / Assistance
-Paid Overtime
-Private Health Cover
-Gym / Health Club Memberships
-Life Assurance Scheme / Critical Illness & Income Protection
-Digital Allowance
-Office Kitchen fully stocked with snacks and treats.
-Regular team lunches, company funded trips and events.
To be considered for this vacancy or to find out more information please apply now.
Services advertised by Talk Recruitment are that of an employment business and/or agency